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(+1)

Awesome pixel effects! Especially the slash but even the death anim looks ace. Love the color scheme too. Once I figured out how to jump to the other side of the level it was even cooler 8) Things get out of hand pretty fast with all the enemies getting slashed XD Would have been nice to have some kind of score/kill counter unless I missed it wasn't sure how to win the game. The health bar design is cool too btw fits nicely with the art direction :)

Yeah actually, good idea with the kill counter / score! (I mean, in its current state there's a set amount of enemies each time so you'd always end up with the same score, unless each attack gave different score or something...)

By the way, I really didn't make it clear as I kind of just rushed it in in the last half an hour, but you end the game by attacking the "corruption source" (big blobby thing) on the right that becomes accessible after killing all enemies. Thanks!