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(5 edits) (-1)

This game has some very good ideas going on. It's a game made with a lot of time and dedication, with big time constraints. It's a full fledged game too. Despite of this, this game has a lot of problems that would take too much time to list them all, and it's hard to point them out because I am no expert. I think polishing the game and trying to learn from other media could really help. I'll try to list some of the problems I found

-Black and thin horizontal and vertical lines on the mobile version only (Pixel 6). Makes it hard to see

-Porn scenes don't loop. You barely have time to reach for it. The game does provide longer scenes later on but they still don't loop

-The game doesn't stop you from skipping ahead in the story. The right way to play this game is by strictly following instructions, you only deviate if you want to get a chest or crystal in that same level. I also found ways to cheat my way out of money requirements

-(Unsure) Porn scenes were very slow on pc, on my potato they ran 1 frame a second making it almost impossible to progress. Opening the video file outside of the game ran fine though. On my Pixel 6 I had no issues. My computer is a potato so my experience may not be a good example

-Using running as default moving speed. This means running feels like walking. Walking feels VERY slow. For some reason this is fixed later in the game, instead of in the beginning, and you are given an item to change your movement speed.

More things, vague

- The writing is just bad

- The plot tends to take sharp and unexpected turns out of the blue. Reminds me of sex kitten (a parody porn game).

- The plot and writing quality does get better during the final chapters, even if the problems were still there.

-Letters in the levels are too small and barely readable, on mobile at least.

I would probably love this game if it embraced the ridiculous and funny nature of the plot and dialogue. Especially because at the end it feels more coherent and mature despite still being ridiculous.

Maybe the game does embrace it, but it has to be less subtle for me to love it

Despite of this, I did like the game, the ideas were what really motivated me to finish it. I hope to see more games from this developer, hopefully with a better product.

This is a bad game worth playing, especially if you like ridiculous themes. The game was 3 hours long, may be 2 hours if you skip things. Try to save in a way that if you come back you know what to do

Edit:: If I ever make an rpg maker game, I want to make something as ridiculous and flawed as this, with a plot that goes to many places and many sudden things happen, and then make a bunch of good game just to take them go back to that game and make it again but make it good this time. Technically, if I ever make a game, this game would be an inspiration, because I can't deny writing a ridiculous plot is still fun.

Sorry for the 'bad' game, it was my very first project so there were a lot of problems, but i have learned my lesson and my new game seems to be better, I have improved upon the mistakes I did. Why don't you go ahead and try it, the mobile versions of my games don't work well cause I really don't know how to port, and my friend is doing that. Hope you enjoy my future projects as well. Thanks for the feedback!!! 

(2 edits)

I looked at the devlog you posted recently (before posting the comment) and it was a good sign

I try to play games when they are finished, or are far in the development, so I won't look at it right now but I'll probably look at it once you had made a lot of progress. It's also hard to provide feedback that early in game development

I hope you don't take it too harshly, I did finish the entire game after all, so it's not "that" bad, unlike other games. I don't regret playing. You have a lot of creativity and dedication, I just found a lot of problems and bugs and other things. When it comes to animation and character design, I would say it's pretty good, can't complain