Interesting, but I didn't really understand what the colors do
Viewing post in Monochrome Labyrinth - Tale Of The Spectral Sword jam comments
Truth be told, i was expecting such, i was planning to implement HP bars for enemies which would give more clear indication that the red was intended for a damage boost, blue increases HP and yellow is a speed boost, even then, i didnt quite tweak the numbers enough for a difference to be noticed, and i understand the confusion