Day 1-3 (Monday - Wednesday)
Progress has been slow because I've been following a tutorial but it's for 2D while I am combining 2D and 3D spaces, meaning I can't use the same raycast2D and 2D collision detection. I had to rework a lot of my old code to get it functional, but now jumping actually detects ground compared to before.
![](https://img.itch.zone/aW1nLzEwMzc1NDQwLnBuZw==/original/%2B%2BAGK9.png)
Visually there is not much to show, only fixing the many bugs that I encountered. I am behind schedule and will try doing much more in the next few days.