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Quite a good entry, I liked the artstyle and the overall relaxed feel of the game. Probably would have been better to block off the exits that just lead to infinite endlessness so the player doesn't lose themselves, and maybe a bit more direction? The game felt more like a casual game than an adventure game. If you work on this more, then I would focus on the parts where you were tasked with doing things or talking with certain characters could unlock new dialogues. Good game!

Thank you for such a detailed comment! After the jam, I will definitely add an update with bug fixes in the game design, as well as with more quests.