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A good looking game that gave me some COD Zombies vibes, it probably needed to start slower with more of a tutorial feel so you could find how everything worked. I think main down side is that i felt and was over powered fairly quickly - although I did better in following attempts.

My minions did get stuck as was mentioned and it didn't seem at times I could break them from their tasks (to help fight the zombies). 

Great music and art and design in general and certainly met the theme.

Thanks for playing and the feedback!

Yep. Working on minions getting stuck right now. And I’ve noticed that at times selecting them doesn’t seem to work, but that’s because their collision shape doesn’t move while their mesh does during animations. So players click on what they can see, but that isn’t detected because it’s the collision shape that counts for that. I’m thinking up ways to fix that too, but as no one had said anything about it (that I remember anyway) I wasn’t sure if I should spend a lot of time on that. Now I know. So, thanks!

Yeah, COD Zombies was an inspiration of the game. That and Five Nights as Freddy’s.