Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Gotcha - Interesting that on maps I create I felt too "zoomed in" at that resolution but playing your game I did  not feel that way. Do you bother with using any of the codes to keep the canvas pixelated or do you let mz blur it. It's hard for me to tell sometimes without a direct comparison.