Love the retro aesthetics. Not sure about the feel of the mechanics. The spear didn't seem to have much range, and I think maybe it should have been faster. Was a bit lost as to who was and wasn't an enemy as they are all skeletons. Killed what I take as the boss and then I think one of the ghosts did me in. I think in general the AI needs a bit more work, as in they will attempt to dodge attacks, or if in a group too many die, they will retreat and regroup or something. Anway, cool concept!