This was an awesome concept implemented well. I had a lot of fun with it. My only feedback would be I felt like the swarm towers were a little OP. I pretty much went exclusively swarm towers and once the map was full the FPS would drop to almost nothing. But other than that I enjoyed the variety and it was an interesting use of the minesweeper style mechanic. Also great to see Bevy being used in the wild! Good work!
Viewing post in Minesweeper TD jam comments
The swarm towers were the last that I got working so they had less testing and balancing. I also vastly underestimated all the different moving parts that goes into difficulty and balance with a tower defense game. So if things are even the least bit balanced, I'm happy. I wonder why the FPS gets so low. Is it just natural from having a ton of things on screen or did I goof up something like stuff isn't getting deleted properly? Might have to look into that. I'm still learning Bevy, but it's been fun so far.