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Dev, the 1.1 is good but Not good as 1.0, the talking in Dining hall seems too much , actually Just mention few words is enough.  It seems Reduces gameplay but doesn't say anything that actually matters

Thank you for your feedback. It is definitely something I'm reviewing in this update. There's a lot of exposition especially in that lunch scene, not to mention it's a tad too long as well. You pointing it out helps me gauge it. I also thought there's less involvement from players here overall compared to the previous one and some feedback I've got is asking for more of those.  I'll keep this in mind moving forward.

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I think words are repeated several times in dining hall talking, it's important for dream afterwards, but we only need to know eric may have knife then scare someone and go to med , and we don't need to explain why, it's "leave blank", there is no need to spare the room for those words that can let readers to supplement, also when eric in, "our" reaction is completely useless, too old plot.

Oh my god, you're right. I re-read the scene and it feels like I've mentioned that detail too many times, then repeat it during the final scene with Aaron. I'm rewriting this scene right now. SPOILER warning FOR OTHERS - Cutting some stuff including all links of Eric stealing the knife since that is mentioned in the last scene anyway. Thank you for this.