Overall it's a fun game! Appreciate the fact, that you wrote it into context with greek mythology, I mean you gave it a story, which most of us here didn't manage... Love the way you made it seem like a retro game! Sound effects a bichin!! The art is 95% balanced, and the game mechanics has 1 setback: the acceleration interval (0 -> full speed & vice versa) is way too high, and I bumped into nearly every wall, which braked my smooth flow and killed the otherwise big fun...The main reason why I died was because of this too, couldn't brake in time, but maybe that's a hardcore retro feature, idk. My game is somewhat similar, but without the demons :))
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Thanks for the nice words :)! I also like that you could appreciate the context :). Yes, the moving should be a bit of a challenge (but not so much as seems now...,-) ) but I need to test that better maybe in other version/game/jam. Good tip! I do hope that besides that issue you still had a bit of fun playing the game :)?! I shall try your game also. Once again, thanks for playing and the positive feedback and tips!
Sure I had fun! This game jam business is an awesome opportunity to see what other people are capable of delivering, but most importantly, you surprise yourself about your own capabilities under a strict deadline! I tried to give constructive criticism to every game I played, so the developers would make even more fun games in the future! :) Another tip: dev 60% of the time, and PLAY-TEST 40% of the remaining time, and also give your game to 30+ people for early feedbacks before the release. I did so, and my game is 30% different than what I planned out before I got all the valuable feedback from my dear testers. 1 man can't get it all right, I mean look at how dictatorship turns out :))