Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit)

Hey!

Was just thinking about this yesterday, I'm pretty sure the sample dialogue box code in the stage example scene shows how to do this!

I'm pretty sure it works with auto-pausing, so it should work with the <pause> tag too? If I'm mistaken, I'll write up something!