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(+1)

One of the games that feels like a full game, appreciate the completeness of the menu, we can lower the volume! (very important 😁)

There is a small issue you can improve here and there like if you keep drinking blood, it feels like nothing happened, and then oops you killed someone, or maybe that's intended 

Good work!

(+1)

Thank you! When I revisit this project for future development I will definitely add some form of visual feedback but it was my intention that the player would have to gamble a little on when to stop drinking blood (I was thinking of the scenes in the Interview with the Vampire movie where right after Louis and then Claudia were made vampires, they  had trouble knowing when to stop feeding). I might also add this as a perk for leveling up the vampire that you get better indications of when to stop.