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This was good fun - congrats on your first non-visual novel game! Nice set of levels, which escalate the challenge and introduce new enemies/obstacles at a good pace. I enjoyed the cutesy-horror vibe to the experience :)

As you mention you're looking for feedback on the gameplay feeling, I had a couple of thoughts:

  • In some of the earlier levels, it could feel a little tricky to line up the block perfectly with the small gaps in the level geometry.  Either making the gaps a little wider or possibly adding a slow mode for more precision that can be toggled on or off would be great 
  • I'd love a few sound effects for deaths/stage completions just to add a little emphasis :)

Otherwise, looking forward to seeing where you take this with future stages!

(+1)

Thank you so much for the feedback.

I'm really glad you like the style and I'll defiantly see what I can do with the precise precision of the box.

I would really like to add more sound effects and I expand upon it. Would like for it to be clearer on when things are happing,

Thank you again, this feedback was very appreciated 💜