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To be honest, I had low expectations for this game upon first playing. We're put in a room and... told to get out. Really easy start. However, that quickly changed as the psychological aspect of the game got shown rather quick. The room with all the bricked up doors confused me for a bit. I even followed the music to find there it was loudest, thinking that was a hint, but no! It merely led to yet another bricked door. Cheeky bastard!

I did find some item behind one of the doors I randomly checked, not sure what it might have done. An image of... maybe a person? Sorry, truly if that counts as a spoiler. But the whole time I was thinking to myself, "That's the psychological- and it's damn good! Head trippy. But where's the horror?" And I, er, stepped into the next room... as one does... and there's the horror I was waiting for. I spoke too soon~

All in all, an amazing game I'm so glad I played. I'm eager for more because- if you can pardon my language- I LOVE  mind-f@#! games! Any more I find will be added to my collections. If you have made others, or know of others to play, I beg you to give me that mental rollercoaster of a game.


10/10 game, truly!

(+1)

First of all, thanks a lot for the comment. It made me really happy to see that you enjoyed the game :)

I'm a huge fan of psychological thrill including trippy, weird, odd, surreal and abstract stuff. Also fascinated by such things like liminal space complex easter eggs. Those things will always find a way in my games (if it fits)

The person (Brackeys) behind the door was just a little easter egg. He is the origin host of the jam.

Speaking of this. The game was created in one week for a game jam. It was always in my mind to keep developing the project. However, I would do a completely new but similar game. I have a lot of ideas and write them down, but no motivation to start currently.

As soon as I can show something, you will hear about it :)