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I have never been happier with a crowdfunded project I've backed. The core gameplay loop is intuitive and interesting and makes the scenario - essentially moving through a tunnel - feel open-ended and replayable. These components can certainly be ported to other Mothership scenarios or sci-fi horror games. 

Thousand Empty Light would be open to a number of different solo play styles, whether you want a single-session playthrough or to spend time further developing and exploring through journaling or recording audio reports in the log. This would also work for GM-less cooperative play. 

The accompanying soundtrack is great. The easter eggs/ciphers are a beautiful and thematically appropriate touch as well. While I am sure the physical copies are going to be lovely, it made sense to me to print this on the photocopier at work. Absolutely pulls off the corporate training manual thing.

I’m so glad that you’re happy with it. Thank you for your kind words and for taking the time to leave a comment, I really appreciate it. Also I love that you put the office photocopier to work - top marks.