You're on a roll. This looks great.
Alfred Valley
Creator of
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It's also on Bandcamp - perhaps that will do the trick? https://chalicesofthepast.bandcamp.com/album/sleeping-in-a-drowning-stone-2
Here are some examples of Vocabliary creations.
1.
Name rolls:
- Number of words in name (d6): 1 = 2 words
- Starting letters of words in name (d20): 16 & 17 = P & Q
Name: Plague Quill
Attributes rolls:
- Number of attributes (d6): 2 = 2 attributes
- Starting letters of attributes (d20): 6 & 9 = F & S
Attributes:
- Festering warts
- Sharp spines
2.
Name rolls:
- Number of words in name (d6): 6 = 4 words
- Starting letters of words in name (d20): 5, 15, 1, 10 = E, R, A & J
Name: Earthen Red Auto Junction
Attributes rolls:
- Number of attributes (d6): 3 = 3 attributes
- Starting letters of attributes (d20): 6, 8 & 11 = F, H & K
Attributes:
- Frenzied
- Hackable
- Kills vegetation
3.
Name rolls:
- Number of words in name (d6): 4 = 3 words
- Starting letters of words in name (d20): 15, 6 & 2 = O, F & B
Name: Other-Flesh Burrower
Attributes rolls:
- Number of attributes (d6): 1 = 2 attributes
- Starting letters of attributes (d20): 4 & 2 = D & B
Attributes:
- Death-rattle
- Bloated carapace
- (Additional quirk (d6)): 5 = Young (still in larval stage)
How do the quirks work?
Each time you roll a letter you've already rolled, you also roll a d6 for a quirk. You keep the repeated letter, it's just that you gain an additional wrinkle. This quirk may change how you form the rest of the details. Interpret it in whatever way works for you.
Example: you may get a 'g' when forming the name and then another 'g' when forming the attributes. This would trigger rolling on the quirks.
What if I get the same quirk twice (or more)?
Disregard and roll again. Or interpret it as being an extreme form of that quirk. It's up to you!
What does xenodochial mean?
It's a fancy word for friendly.
What about stats?
This is a freeform generator to get your imagination going and develop an idea of a beast or foe or whatever. If you want to have stats for it for your favourite game system, it's over to you!
Is there an easy way to work out which numbers correspond to which letters?
If you have trouble counting out the first letters of the alphabet, here's a reference:
1 = A | 2 = B | 3 = C |
4 = D | 5 = E | 6 = F |
7 = G | 8 = H | 9 = I |
10 = J | 11 = K | 12 = L |
13 = M | 14 = N | 15 = O |
16 = P | 17 = Q | 18 = R |
19 = S | 20 = T | |
1 = U | 2 = V | 3 = W |
4 = X | 5 = Y | 6 = Z |
Can I post my creation?
Of course, anyone's welcome to share what they've made.
Is there a way I should format my forum post?
I'm making all of this up as I go, so not really. But I'd recommend putting the genre of game your creation would suit in the title in square brackets.
Example: Plague Quill [fantasy / horror]
Understandable. Get in touch via my site and I'll set you up with a download key.
Other people may be better placed to give their opinion but I believe the structure of the module lends itself to repeat plays.
The premise revolves around responding to the logs of a previous NPC and through play you are encouraged to make your own logs. The next time, when you take a new character through the module, they'll be responding to the logs of your previous character.
Ha, you know it’s too obtuse when it baffles ‘Esoteric Knowledge’! That’s the issue with such minimalist restrictions.
This requires 3 different coins - they need to be uniquely identified, so different value coins for instance. The symbols at the top of the table just refer to these 3 different coins with unique, generic icons. One of your coins would correspond to the first icon, another to the second, and so on.
First step: flip all 3 coins. Find the corresponding shapes in the table and combine them however you see fit to make a room.
Second step: flip all 3 coins. Find the corresponding words in the table and use those to determine what’s in the room.
The process is repeated for each passage, which it defines as an offshoot of 2 or more cells.
I hope that makes a bit more sense!
Thank you for your comment and the kind words!
The app sounds great; making using of the haptic feedback is an inspired idea. I’m not too familiar with the capabilities of the Apple Watch, can you do something like: double tap to add a point to a counter (i.e. harm) and triple tap to get the current value of the counter (via pulses)?
That Marsaglia article sent me down a fascinating rabbit hole.