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- No one has complained very strongly about this but aight, I didn't put much effort in the implementation

- PP becomes disabled if you lower the setting enough in the graphics menu, not sure if you mean to disable something specific though, it has a lot of things

- aight

- yea

- Not a bad idea actually

- Are you playing on low resolution? I've seen a few people play and they don't have this issues but then I tried it on a Steam Deck and it does cut off, gotta fix it either way

- I thought this would be a problem though but so far no one has got stuck there, I think they solve it by just shooting bubbles to see what happens though, which is fine by me in this instance

- I want combat encounters to be about improvising, part of this is using crappy weapons that are disposable, on top of this there will be hazards in the environment and you'll have certain magic elemental weapons like the bubble gun that are permanent additions to your arsenal

- Fine by me, AI isn't quite level-ready yet but it's not the end of the world if the occasional enemy commits seppuku