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(+1)

You have some great stuff in here! Its a challenging game but the mechanic you have is fundamentally fun. Few comments:

The camera is annoying as others have said.

I didn't immediately understand that grapple connection = additional jump granted. I would communicate that to the player

The difficulty curve is too steep, give the player some easy levels before ramping it up.

Would love to see more, great job!

Thanks for playing.

I did put up those signs to explain the mechanics but never got around to add a prompt to indicate that you can read them so seemingly no one does. Woops.

One thing I noticed with your gameplay and others' is that even when they figure out the "double jump" mechanic they keep trying to use it very up close to a platform whereas the trick is to get some distance and I still have no clue how to communicate that to the player. I don't wanna put it on a sign because those should just explain what the mechanics are, not how to use them efficiently. That should be done by level design but I just haven't found the right design for the first level I guess.