I played more, but didn't record my embarrassing attempts, which is embarrassing on its own.
I like the game, but it's either way too hard, or I am just bad. The farthest I got was 4th room.
Shop additions are nice, but I could never afford anything.
After dying for the first time, score would always shop up as 0. Quitting and restarting fixes it only for one run.
Spawners for the little guys are very tanky, and it's hard to get to them. I was able to record one spawner spawning enemies, which protect another spawner. I am not sure if that;s intentional
https://files.catbox.moe/qgkysi.mp4
Minimap is more like a radar, because it only shows enemy dots with no environment. Mine also had weird gray dots, which seemed like a glitch.
It would be nice to have weapons be auto picked up if you have a free slot, but not switching to them right away.
I would like to have at least one weapon dropped in every room.
I did not know which ammo names are for what colours until I got to a shop. You could maybe colour ammo names in level up perk descriptions.
I think dashing should allow you to phase through enemies from the start of the game.
icon descriptions for those symbols on the map? Runes fit your theme, but I don't know what they mean. Small tooltip would fix that.
I like how much content you added since the last DD. I am sure you're going to be able to expand upon the game, and balance things later.