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semi-intentional.

"It's not a bug, but a feature" I get it

Bit of a troll that one.

Just a bit... I spent so much time on that part.

As for the indicator, do you mean have it appear the moment the player launches the hook?

Yeah, I imagine in your logic whenever you shoot out a hook, the game already knows if it is going to succeed, or not, so an indicator like that could be useful.

I'll eventually make it so you can also re-hook if you get hit or after a failed attempt once the hook has fully returned.

That's actually one of the things I decided not to mention, because I thought it would probably make the game too easy. If you think it would be a good change, then I welcome it.