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(+1)

Got through them all, plus the bonus level(!). Love how the fairies look now, especially the blue one, that one is just incredibly charming, just the pure joy of poking personified. All those great little animation details. And those cool-looking level select graphics look amazing too, just setting the mood for the different tilesets. The speedup behavior at the flag is a nice tweak, I like that it's no longer holding it.

I disagree about what was being said below about that changing fairies should always be automatic, I like how it pauses everything and the manual selection, I prefer using it (maybe because I'm a scrub but still).

All around great job on this, it's really a super fun puzzle game, I always look forward to the improvements you make each demo day.

(+1)

Thanks for playing again!

  • I disagree about what was being said below about that changing fairies should always be automatic, I like how it pauses everything and the manual selection, I prefer using it (maybe because I'm a scrub but still).

The reason why I haven't made quick switch the default is to don't overwhelm new players or players who are not very comfortable with getting pressured by time. I made a concession and added a new buttons specifically to quick switch plus twekead the regular mode a bit to make it more intuitive. It is a bit too late now for this DD, but I hope the response to fairy switching will be more positive next time.