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(2 edits)

Well, I don't know about everyone else but I'm stuck in the haunted mansion.  Either I need to learn a way to duck/get-smaller or else I've got to find a way to get higher than Fawn's double-jump.


Note for Hypno: The one-liners get old fast.  Really might want to make them a random chance, like 25% or something.

In that room, the thief can cling to the walls that have vegetation growing on them. I did reduce the chances of one liners, might need to reduce the odds further.