i love diabloclones so much its unreal
I played through this twice today - once when you first put it on itch and again just now. It was fun! Reminds me of old times when I was still doing the basic features for my own game.
I like the NPCs and their dialog! But man do I wish you would have fastrun in town. That's one thing from D1 I sure don't miss.
I got into the cavern and slayed some Gobbos. Got the standard gear drops, no issue there. The level is huge, so I turned on the minimap, which is ALSO huge. Can't move/zoom out, so it's not that useful. Perhaps shrink it down a bit until you implement the rest?
On my first run this morning, I went into the exit and got into Level 2, which looked like this
No clue if this is intended, but that's what I got. No I wont Activate Windows.
In my 2nd playthrough I tried to check if that was a one time bug. My character save remains, and all his equipment is correct, but the dungeon changed! So I went down and killed some gobbos, got some Meat drops, all is well. Until I killed a goblin, and he dropped a shield. I grabbed it midair, which then froze the game! I was still able to move with the mouse, open inventory, magic, etc. but I was unable to move, and the goblins wouldn't move either.
So I was unable to find level 2, and called it quits there.
All in all, fun stuff! I know that you had to basically remake everything again, so the bugs are understandable. My biggest annoyances are really simple to fix - more movement in town, smaller minimap. One last thing I forgot was the light radius, which would slightly lag behind the player when moving. It gives the game a much clunkier feel than it really is, since it makes me think I'm lagging or something.
Either way, keep it up! Can't wait to see where you take this
green hood gang 4 life