Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hey hey again! :3 Thanks for another thorough bug check haha!

1. You're right, level 1-2 has a little different calculation than later level, which i assume affects the weapon stats too. I'll adjust it a little~

2. Ehhh, damp cave is weird because its code is pretty primitive, I'm gonna revamp the whole thing next update.

3. Ohhh! Thank you for letting me know, must've overlooked when I adjust the battle code.

4. I think these are only based on... losing to an enemy. When I tested it, the dialogue didn't show up for me when I didn't lose to monster, aaa. I'll check if i miss anything.

5. I think it should appear after Truce? ඞ

6. You only get A Rolling Stone after meeting Lothar in the Tavern, maybe that's the problem...

AHHHH Thanks again! I'm glad they're not game-breaking bugs haha! I'll fix them soon.

5. Nah, after we defeat the goat guards and Kari that attacked us since we do not have the golem's hand to not trigger the fight we talk about an encounter with the moss golem that should happen in A Rolling Stone but since we never even started the quest there is no way we can know about it during Suspicious Activity.

Oh really? I'll fix the sequence later Sus quest should be after the rolling stone quest