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Plays well, looks good, and it's rather polished. I had no troubles with level design and mechanics.

I'm not sure about throwing on the same button as attacking, but it does work better for polearms. I had a bug where I dual wielded torches, broke one, and couldn't pick up another until I dropped the second one.

Thanks for playing! Glad to hear you had a good time.

Yea I'm planning a rework on how to handle the whole weapons-that-you-pick-up thing so you can make strong attacks by holding the input and throwing them by holding attack + pressing swap maybe? On paper that has terrible gamefeel but maybe it's worth it.

And thanks for the bug report, pretty happy that's like the only one you found that was worth mentioning

(+1)

Hold plus drop could work for optimal input placement, but it's probably not the best option. You could do some funny feints with it though.