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Thanks for playing! Glad to hear you had a good time.

Yea I'm planning a rework on how to handle the whole weapons-that-you-pick-up thing so you can make strong attacks by holding the input and throwing them by holding attack + pressing swap maybe? On paper that has terrible gamefeel but maybe it's worth it.

And thanks for the bug report, pretty happy that's like the only one you found that was worth mentioning

(+1)

Hold plus drop could work for optimal input placement, but it's probably not the best option. You could do some funny feints with it though.