Thanks for the feedback, at least a fellow touhou player didn't got filtered by the difficulty.
- I'm on the fence about making the jetpack limited by fuel: on one way I don't wanna diverge much from baraduke, on the other I could cut the gravity altogether and go full STG.
" You really need a particle effect to make it clear that you have a jetpack."
yep, it's on the list.
"-Gravity stops working when you fly into walls. Hits don't register if the muzzle is less than 3 pixels away from a target."
it's on the list too, but thanks for this bug find.
"-I hate the short range on the gun. Feels really unsatisfying."
Could you expand on this?
"The axe feels almost mandatory. It's pretty much a game over if you lose it. Laser needs to go through walls."
I wanna understand your reasoning better, if laser did phase what happens to the axe? they swap propriety or both phase? You want them as a rare find like dagger-cross in castle1-3?
"-Needs continues, especially for testing"
yep, ppl got frustrated.