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Hello! Thanks for such a great comment. The mouse issues were due to the game's kill system. To start the next wave of enemyes, you need to know that the player killed everyone in the previous wave. After each kill, 1 is added to the number of kills. The problem is that you can kill 2 enemies at the same time. In this case, only 1 kill will be counted, and due to the lack of kills, the game does not skip further. I did not come up with another system, in my past games it works the same way.

Yep, I've assumed so.

As I said, when making enemies, always use "for each" in the place of "trigger once", and you will already fix 90% of those kind of bugs

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The game has been updated! You just need to reinstall the game. If you like the game, you can try again. I fixed a bug with the inability to complete the game. I didn’t have much time, so the bug might still work. And thanks for the advice, I didn't know that

I just played it again and it seens to be working properly now indeed, this time I could actually reach the last level! But I still couldn't beat it because I got stuck inside pirates oof x)
But no problem, I still personally think this is one of the better entries on the jam.

If you end up needing any Construct help on the future you know you can find me on the jam discord, feel free to call me there. I'm not a super professional but I know some tips and tricks that might be useful sometimes

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ok!