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Thanks a lot for the comment! Sound is definitely an important part, even the most silly sound effects can make the game feel more complete and make you forget about other details that are lacking.

Indeed! One question though - why is the player in a box?

(+1)

Well, there isn't really a reason behind it, it's pretty much just the bounding box for collisions, movement and stuff, I should definitely make it invisible :D

Ah, haha, alright, I see. I thought the character is in a cart or something, initially :D