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Very good!

The only problem i see with this game is discoverability: i thought that it restarted to the beginning once i died, and was about to close when, by chance, clicked on an empty spot and a new option appeared (jump over the crack, i believe it was).  If it wasn’t for that, i would have missed the end—died six times, apparently.

This is very clever, and well integrated with the story (i assume that’s what the shaman is referring to when says that i am an “echo”).

But maybe it was just me? I don’t know.

Thank you very much for your feedback. 

You are right, the fact that some options are "hidden" doesn't help but it was the only idea I could think to add some interactivity to the story (: