Nice one! It looks good, sounds good and plays good.
I'm curious if you found in your testing that going after the bonuses gave you significantly higher scores than eating everything in sight?
Yep. I didn't want players to just spam eat the highest value fruits. I adjusted the bonus points for each bonus set so that you will get a higher score if you get bonuses quickly enough, but a lower score if you spend too much time trying to find the next fruit. You'll have to be quick and use the teleport correctly.