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Good job on this! I think it's funny that the scariest thing is your voice when the kid you're playing as starts to yell. I like that the toys are pretty spread out which means the player has to explore a ton to find them. I also like that lights turn off automatically after a certain amount of time, which means you can't just clear a room permanently. If you wanted to push this further, I think you could do a couple of things. You could adjust the lighting (its tough to tell when you're in the dark and when the lights are on.  You could add a UI element to show how scared the player is (tough to tell when you're about to lose as is), and for the art you could try to implement a color palette for more cohesion between different asset. Nice job on this!