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Some wonky wall collisions here and there, but what’s worse than that is when the cameras rotate: a pretty nasty recurring surprise for the ears. Maybe lower the volume for that?

Other than that, the embedded fullscreen button doesn’t work for some reason, just on my side I guess.

A pretty great concept, navigate a revealed maze with some obstacles to reach the end-goal.

Thank you for playing! I do intend to fix those wall collisions, and I’ll also make the cameras less loud.