Exploration of Orion
Pixel art for today. Based on space theme in style of Master of Orion. Master of Orion – space strategy for MS DOS.
And this is my drawing. So, it is also a theme of turn based strategy like Heroes of Might And Magic, Kings Bounty, but in space. Something is taken from Star Trek. Drawing shows you some global map for adventures of your space ship. You see some parameters. At the bottom – it is speed and your weapons. Weapons are – laser, torpedoes, and bombs. Let it work like scissors, stone and paper. At the top – collected resources. It is technology, it you can exchange for upgrades. Cargo – exchange for credits, and team – it is influence on speed of taking decisions on your ship. Speed of how fast can you make a decision.
At the left it is interesting colored scale. At the bottom – health, at the middle – dark matter, at the top – energy. Energy is going down according your movements, like fuel. You need to search all the space for tanks with fuel. It is element of arcade. And in the middle – dark matter, it is requires for some super actions. Like magic in medieval games. Dark matter – for fast moves or something else.
At the right – it is information window. And at the map – there are different objects. Objects with 1 point – it is background stars, for beauty. All other objects – for interactions. At the top – blue – sausages of Ufo, they are aggressive aliens. Nobody seen them, but theirs ufo sausages are interfering everybody around.
Two red objects – this is some stones, asteroids. Small planetoids. You can visit them. It can be point of interest or nothing at all. You can find some useful settlement with something interesting, they can give you a quest, or just find a wasteland something interesting. Or it can be a simple stone, that just fly in space.
And this way also other objects. I don’t have full ideas. I don’t make all the objects descriptions yet.
Game can be like simple, something in between strategy like Master of Orion and with some arcades and simple points. About space.