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Aaaah no :( It sucks that you got stuck at that point. I was really hoping it would be something non-programmers could easily understand and play. I think once you get the gravity thing, the “language” as a whole makes more sense.

If you’re keen to give it another bash, the code follows the following structure:

object property = value

object is the thing in the game you want to change, like circle, rectangle, world

property is just that, the property of the object you want to change, like colour, gravity, speed

value is the value you want to assign to it, this could be a number or a word

Later you are introduced to a second structure, but l’ll leave that up to you to discover if you decide to play again :)