Aaaah no :( It sucks that you got stuck at that point. I was really hoping it would be something non-programmers could easily understand and play. I think once you get the gravity thing, the “language” as a whole makes more sense.
If you’re keen to give it another bash, the code follows the following structure:
object property = value
object is the thing in the game you want to change, like circle, rectangle, world
property is just that, the property of the object you want to change, like colour, gravity, speed
value is the value you want to assign to it, this could be a number or a word
Later you are introduced to a second structure, but l’ll leave that up to you to discover if you decide to play again :)