Play game
Hacked//Off's itch.io pageNames and Email Addresses of Team Members
Henk - henk.scheepers.hd@gmail.com
Categories Your Team is Eligible For
Overall, Hobbyist, Technical Excellence, Best Art, Best Narrative, Best Physics
Leave a comment
Log in with itch.io to leave a comment.
Comments
Really great game, yo! Loved the aesthetic, as well as the gameplay. I think it could also make for a great educational game that teaches basic hacking/programming. Im not sure if this was a bug, but I got stuck trying to run code and it just wouldnt execute
Loved how this one looked. The wallpaper image was especially awesome.
Unfortunately couldn't progress pass the goal. Based on the hint, seemed like I had put the correct code in, but when I hit RUN, it said "executing code" and nothing happened. not sure if I did something wrong, but if so, feels like there should be some feedback to reflect that.
Seems like a n interesting idea, and would be curious to see where it goes! Well done!
My Dude!!!! The aesthetics of this game was top dollar! So nice on the eyes! Well done!
Nice game! Love the style! However, it is a little unintuitive here and there even for devs. The chat system is a very nice touch and made the game quite immersive.
Overall, really cool game with an enjoyable take on the theme : D !
Thank you! :)
Very interesting game. Very cool art and UI look. Well done!
It took me a while to understand/solve the second gravity puzzle but once I did then I got it overall and was able to play to the end (there's a bit of a lie there - damage was done because my files are gone!). I had to keep taking screenshots because I kept forgetting the syntax in the beginning so it would have been nice if the notes had stayed in the notepad.
It was a clever use of physics - I was messing around with gravity and speed and making the circle arc upwards and downwards. It felt like I was playing golf at one point.
There seemed to be a bug in that at times I made the walls solid but the circle still ended up going through them (I can't remember the exact conditions but it might have been when the speed was quite high).
(I just noticed there are some clues in your screenshots. I didn't even see them until I was typing this comment now.)
I don't know how I feel about how this connects to the theme - I feel that in real life it would be easier. There were some moments where I nearly gave up and was very frustrated but personal stubbornness made me push through, although it wasn't a great feeling. There's an interesting balance between things being just right and a little too hard but I realise that's very difficult to finesse for a jam game. I did like that there are multiple solutions to some of the later puzzles and it's whatever creativity the player comes up with and which works with how their brain works, combining both the physics and the coding.
I really loved the art and the UI.
I'm torn between thinking this was almost the perfect length (there were maybe one or two too many levels) and it being a great prototype for a larger game. Well done though.
Thanks for playing and thank you for the extensive feedback.
I definitely want to work on the difficulty curve and helping players understand the "language" a bit better from the beginning. I feel like I should be giving them lines of code to experiment instead of providing cryptic keywords they need to put together in the right order.
That's perfect - yes. Ease people in (maybe an addition to the story in the beginning where you are learning coding before the hacker comes) and then expand it to the more cryptic puzzles.
I like that idea a lot!
This was really awesome. I unfortunately got stuck at the end.
So as someone that doesn’t know how to code, I would have loved a little bit more guidance to help learn the basics of the language. I wanted to continue playing but couldn’t get passed the damn gravity question and felt like a stupid. Can’t there be a ‘I give up l’ button? Would have sold my soul for some hints 🥲
Aaaah no :( It sucks that you got stuck at that point. I was really hoping it would be something non-programmers could easily understand and play. I think once you get the gravity thing, the “language” as a whole makes more sense.
If you’re keen to give it another bash, the code follows the following structure:
object property = value
object is the thing in the game you want to change, like circle, rectangle, world
property is just that, the property of the object you want to change, like colour, gravity, speed
value is the value you want to assign to it, this could be a number or a word
Later you are introduced to a second structure, but l’ll leave that up to you to discover if you decide to play again :)
as someone who’s learning JavaScript this was a really exciting idea. Our whole team sat and no one could figure out the gravity thing. Even the programmer 👨💻
personally I’m really keen to circle back to this though and share it with my work team because they’re into cyber security!
please keep working on this!!!
Thank you for playing! Definitely try again with your work team, that would be so cool! Also check out the response I left to @Mikfaye. It gives a bit more info on how the code works :)
I really needed some documentation for the programming language. It took me forever to figure out the gravity thing, which was arguably the easiest problem, haha.
The game is very clean and nice-looking! I enjoyed the experience as well, and the hacker's text were quite amusing. The out-of-the-box solutions to the challenges were very cool. Had fun figuring them out to some extent, enough so that I kind of wish I turned off the notes.exe bit.
I don't know if it's just me, but the cursor didn't always show in the Code.exe window, particularly when you're on a line with no code, which made it a bit difficult to see where I was before typing. (But it's a minor inconvenience.)
I would have liked some music (maybe a musicplayer.exe app that could be used for something else in the puzzles as well?).
Overall, really good. I liked it a lot.
Thanks for the feedback and for playing :D
I think the gravity clue is perhaps a bit too cryptic. I’ve seen others struggle with it too. The code editor also need some work, I agree. I was just so stoked to get the syntax highlighting to work :P
A music player was definitely also on my list of things to add, but I ended up running out of time.
Great UI and sound, fun idea all around!
I found a little bug in the code editor, I did some delete abc.exe's, then after executing it and scrolling back up the yellow highlight's y would be off by half a line (instead of being on the text).
I don't know if I'd describe the game as easy, especially if you delete the notes like I did, so I can only give you a half a thumb for sticking to the theme :)
Thanks for playing, and thanks for the feedback! I don't think the theme required the game to be easy, just easier than in real life, but I'll take half a thumb if I can get it ;)
This was SO much fun and really clever - as a coding noob, definitely made me want to code more and keep playing, well done!
Thanks! I’m glad you enjoyed it :D
UI looks great! And the game is a fun concept. This game would improve with more commands!
Felt like such a hacker man! Didn't like being taken for a ride and still got my stuff deleted T_T Loved it though!
Dam really enjoyed my time with hack//off really smacked my hand to face when I saw how to do the problems love the art
I really enjoyed this, it looks amazing and makes you feel so smart when you actually solve the puzzles