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(+1)

Yes, I agree that you are right. If you have to lose, the game is likely to lose its fun. I would probably prefer not to include it.

(2 edits) (+1)

It's always good to have plenty of adventure potential in a game, in a way that requires the player to go unconvential ways and perhaps not even advance in the game or play purposeful; a sandbox effect within the game, so to say.

Maybe you'll find a middle way or an alternative for it.


(Also a gimmick to increase replayability btw, hehe)

(+1)

Yes, I agree that having a variety of scenes available can increase  the replayability of the game👍