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(+1)

I played it alone so my brain is not functioning very well atm
Controlling left character with arrows and right one with wasd is confusing :D

For the 1st level i think the switch that u need to jump on is useless tbh and its frustrating when u made it with the girl and then u realise u have to use her to help the boy go up and then! 2nd switch is actually above and does the same thing as 1st one so u start wondering why would u even bother playing with the 1st one

2nd level (got 7 hearts, 3 diamonds, 4 spades and 7 clubs?) i dont remember but i couldnt open the door and i felt stupid coz i didnt want to write everything down + i wasnt sure if im inputing the code correctly

3rd level! Best one imho. I think playing that level with friend and yelling: Little more to the left! Fast! would be great and very fun!

I like that u have tried implementing few puzzles and if tbh i liked all of them :D
Only if i wasnt so lazy i would probably solve the 2nd level :D
Really like the simplicity of graphics and the mood of music.
Overall very cool idea and on point with the theme
Good job

Thanks for your playing! Glad you like my work :D
I design 3 stage with different target concept. Stage 1 is about basic platform jumping, Stage 2 require more information changing, and Stage 3 needs both player control and yell to each other at the same time. But I believe it is still challenging and interesting playing alone.
By the way, I put that platform which require pixel-perfect jump in Stage 1 just for fun lol