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Tried the game on Android using Joiplay. The game seems really cool, but I couldn't get very far because fights where monsters are duplicated (like spiders on the south coast) are lagging as hell on Joiplay ( no matter Joiplay settings, clearly a problem with how duplicated monsters are called or handled on battlescreens) Doesn't seem to occur when monsters in the fight are differents (like 1 spider and 1 sandcrab). That said, I'll give a real try at the game once I have a ccomputer, because it looks promising and interesting and deserves to be added on m'y watchlist 🙂

But is it pronounced rup-hand or rufand ? 😋

I generally say it like "ru-fand".

Wait, there's a phone emulator that runs this? I'll have to look into this issue after 0.3.5-P1 releases (which should be soon), because now I kinda want to try it. Thanks for letting me know about this!

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No problem. And yes, Joiplay is getting popular among Android users for its compatibility, options, support of rpgm/HTML, open-sourcing and ease to use. That said, it's also possible Joiplay don't correctly support some Yanfly plugins or my phone not being powerful enough. The lags I have might not be your fault. I would suggest you to focus on completing your game and optimize it for pc, and then, for Android. Wish you the best 👍