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(+1)

The aesthetics remind me of the four-color CGA-era, which is quite unique.

To my knowledge, there were four different palettes in CGA. Return of the Obra Dinn (which only uses two colors) has a retro-style color scheme selection, and similar could work here also (despite being a completely pointless feature).

Yeah, I'm planning on adding a palette picker once I have more gameplay going, it would be a bit of wasted effort to add it now since there is a lot of stuff missing from the game right now. I think that's a feature with most of the low rez games that I have played, one that comes to mind is downwell.