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(1 edit) (+1)

Just a little technical issue. It seems like the physics time step is fixed. I'm running the game at 144fps and I can't jump over the first big jump in the tutorial. If I force the cap to 60fps, I can beat it. Just as a test, I set the fps to as low as I can at 20, and was able to hit the ceiling of the tutorial with 1 triple jump.

(+1)

Thanks for pointing it out, should be fixed, I think it was because I was using Godot's "_process()" instead of  "-physics_process()"

I started watching your vids on You tube on basic game programming. I would like you to do a video on how to the set up for Notepad++ and  create java project, java package, and java class in Notepad ++. As a beginner, I really want to start from scratch with a simple text editor. Thanks