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(2 edits)

Hey i take your points, thanks for the feedback. The blend of 2D and 3D works fine the issue was the hitbox being too big- I purposefully made this larger to reduce the "Laning" issue that was present in the original DD games. Kick does more damage than punch and aerial kick does more damage than kick - as for the depth overall - Agree it would have been nice for me to have something more solid.

Unique mechanics are interesting given that almost everyone has just ripped off another game's mechanics - that being said I take the point and agree it would have been nice - I would have liked to focus more on systems implementation etc. 

Glad you Liked the art!