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(1 edit)

very nostalgic, thanks for submitting. more variety of enemy types would have been nice, and some sense of progress (score, “checkpoints” etc). the music was awesome!

(1 edit) (+1)

thanks! more enemy types were planned (such as a missile that locked on you can see in the art, and a ray of light that insta killed anything inside it that would appear later) but thanks to a lack of communication, our designer and only "programmer " (for this project) focused more on the green ships and purple "hammer-ships". 

We at least hope you enjoyed the art and music to compensate for the gameplay!