thanks for the feedback.
Text was just the quickest way of giving you info, this is a dev build after all but I take your point. This game is built for use with a controller which I state in the block of text - I would remove keyboard inputs all together but I don't want to upset the PC master race, that being said I will switch the inputs to something more comfortable on keyboard, but in future use a controller it feels great!
Input issue is caused by animations canceling early and not pushing events on the last frame, I have fixed this is the latest build, but it's not uploaded yet.
I take your point about the death Anim replaying when you kick them, and this is just a case of me forgetting to disable the enemy upon death, that being said, I quite liked being able to just keep kicking them, its therapeutic!
Glad you liked the art.