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I love the art style and direction of gameplay! Here’s some feedback on the overall gameplay, user experience, and any bugs:

  • Lot’s of text when you start, hard to read and remember it all
  • Sometimes your character just stops handling input and animations freeze
  • Shift and middle click don’t feel like a very natural ‘kick’ buttons - maybe right click would be better?
  • Kicking being left shift also triggers Windows shift lock widget - takes you out of gameplay
  • Kicking dead body makes it replay death animation
  • It would be nice to see other character types and some kind of combo system - gameplay feels a little slow and stale
(1 edit)

thanks for the feedback.
Text was just the quickest way of giving you info, this is a dev build after all but I take your point. This game is built for use with a controller which I state in the block of text - I would remove keyboard inputs all together but I don't want to upset the PC master race, that being said I will switch the inputs to something more comfortable on keyboard, but in future use a controller it feels great!

Input issue is caused by animations canceling early and not pushing events on the last frame, I have fixed this is the latest build, but it's not uploaded yet.

I take your point about the death Anim replaying when you kick them, and this is just a case of me forgetting to disable the enemy upon death, that being said, I quite liked being able to just keep kicking them, its therapeutic! 

Glad you liked the art.