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(+1)

Nice sfx! 

And the "H.E.A.V.E.N." sounds so cool lol.

I took some time to understand the gameplay. I think the randomness of dealing cards can be removed in the 1st level , to make it more "tutorial".(something like giving same 3 cards in a turn until the right move is performed). If there are only 3 kinds of cards, the shuffling feels somehow meaningless.

I think it is a great ruleset for the battle part of a deck-building rouge-like game (SlaytheSpire-ish)! I like deck-building games so much.

thank you xlores I’m really glad you enjoyed it. having a deterministic first battle as a tutorial is a good idea. there are a lot of cards, effects and enemy types I’d like to add to this game in the future. deckbuilding is on my wish list!