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I liked this. It has a charm to it, and the basis for mechanics works and is quite simple. I imagine it'd be nice to build some more narrative-based game with multiple decisions like this. The music is nice and general aesthetics are quite nostalgic. I was startled to hear the night music, it made me really anxious there's some monster following me or something. 

Nice entry!

That's the idea behind it, finding ways to help people (or not) trying to keep your consciousness  clear and having hard times if not.

Thank you for your feedback !