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Thank you! We did not make the assets for the city, chicken or people. Almost everything else we did ourselves. Using premade assets for sure boosted what we were able to do in terms of making a "complete" game in 2.5 days. 

The UI Animations, materials, most of the effects, the destructabilty, even the people are static meshes using VAT to animate, music and sounds we did. 

(+1)

I can definitelly relate. One has to prioritize and use whats available in order to complete the game. 

Looks super neat and was fun.