So there is a lot happening here (once I figured out I need to use a gamepad (you should put this in bold at the top of the game page ;))
I honestly did not know what I was controlling though, there was a P1 but somehow the P2 character was reacting to my inputs, I picked up an axe and destroyed a rock, but everything felt extremely slow...
I think there is something really cool hidden here under what happens when you throw an ambitious idea into a gamejam. Really well done!